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serial production of objects in c#

I don't know any method of creating new objects in a for-loop. Example: i want to create a chessboard and need 64 tiles. In a for-loop I could use the count-variable to create objectname+counter as a new object. So far I write or Copy&Paste 64 lines of code. https://code.sololearn.com/ctEsx0DR1lKl/?ref=app

22nd Jul 2020, 7:16 PM
Stefan Nohn
Stefan Nohn - avatar
3 Answers
+ 2
Use arrays! Thats exactly what they are made for. A chessboard can be represented by a two dimensional array of Tiles (8x8)
22nd Jul 2020, 8:02 PM
Tibor Santa
Tibor Santa - avatar
+ 2
It is actually quitte nice code. You already using array. Be aware of the fact that you are allowed to do this. The same you did for displaying the board. Feld[0,0]= new Tile("T"); If you do that you can create a loop for creating the objects. Use reference array's to paste in the figur.
22nd Jul 2020, 8:03 PM
sneeze
sneeze - avatar
+ 2
Thanks a lot to both of you! I still forget that it's not "a Name", but a reference that points to the created object. So I do not need to have a name, only an "accesspoint" as the array. Wonderful and easy :-) https://code.sololearn.com/cIh9kcK1IFYl/?ref=app
22nd Jul 2020, 10:33 PM
Stefan Nohn
Stefan Nohn - avatar