Do I actually need to know shader programs and how they work in Webgl applications?

I understand the codes written in JS but when it comes to those codes look like c programs I can't understand them. So should I study them or not?And is it possible to continue learning WebGL without knowing them?

6th Feb 2019, 5:14 PM
Yan Moe Naing
Yan Moe Naing - avatar
1 Answer
+ 1
WebGL is based on OpenGL, so they made a library extra for the web to create with javascript some 3D stuff. So you dont need C for WebGL but if you gonna go with OpenGL you need a programming language respectively a language for native applications. I hope I could help :)
16th Feb 2019, 5:58 PM