+ 2
Is Sololearn's Playground useful?
Sololearn is a school, I think; it gives you only a basic knowledge. So maybe Playground shouldn't be really powerful, but (in my opinion) it isn't so useful because you hasn't many opportunities. With this Playground you can change the code examples or try simple codes, but making something really useful/amazing is hard. Maybe I'm wrong, of course😁 But what do _you_ think about Sololearn's Playgroung?
5 Respostas
+ 11
Sololearn playground may not be suitable for a real project. It's only good at playing around codes as it name implies.
+ 10
Basically you can't code more than a few hundred lines on it without it lagging. (on my device anyway). The only impressive codes are usually web based because of the GUI you can create with them. No OpenGL, or no DirectX for C++s playground, but you can have WebGL on the web playground.
+ 7
Playground lags seriously on my device once the code reaches 100+ lines, response starts to slow down.
By the time the code reaches 150+ lines, its almost impossible to continue typing... 😭😭😭
+ 2
for Python, I prefer anaconda over the playground. for Java, jshell feels much better than the playground. there should be a similar shell for c++ as well. Swift comes with a shell/REPL. playground looks good to post code and discuss code, similar to how pastebin works for IRC
0
The code playground is great for playing around with things and i love that they've integrated it with the app, but don't use it fro developing a project. Use a well tested IDE (or a general text editor if you like, like notepad++).
If it's web development, an online resource like codepen.io is a great resource.
For the C languages visual Studio is great.
For Java (and other languages) I would use intelliJ or Eclipse.