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What game engine would you use for Toon Shading in your game?

Which are the most flexible shading pipelines to create cartoony looks in your game? E.g. guilty gear

graphicsgamesengineprogramminghlslshadersglsl
1st Oct 2020, 10:14 AM
Alex Dinu
Alex Dinu - avatar
1 Respuesta
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Borderlands was written in Unreal Engine.
1st Oct 2020, 2:17 PM
Schindlabua
Schindlabua - avatar

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