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What is the Best Way to Create a Game With Swift Fundamentals?

13th Apr 2017, 7:02 AM
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5 Answers
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If you want to use Swift for actual iOS apps, you will need Xcode, which is only available on Mac computers. Lots of constraints... :/ Xcode is a complicated tool. Even if you knew Swift well, you'd need to know how to use the tool, to create screens and forms, add and move sprites, work with different devices, make classes, etc.
13th Apr 2017, 7:33 AM
Tamra
Tamra - avatar
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The Swift course here doesn't cover anything about XCode, which is (I believe) the only IDE that utilizes the language for making apps and games. Making an app or game requires very little real Swift - it's mostly you fighting with XCode's notation, which is not easy to use. developer.apple.com more thoroughly covers using XCode and Swift. If you want to practice using the language and coding game logic with what's here, search for an online Swift compiler and try making something simple on console, to start.
13th Apr 2017, 7:21 AM
Tamra
Tamra - avatar
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You need both. If you can, go d/l Xcode right away. Like eclipse or Android Studio it's a big hoss of a program. It takes a long time to d/l.
15th Apr 2017, 7:27 AM
‎‏‎‏‎Joe
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Tamra has in my opinion put the situation very well. Her comments are right on.
15th Apr 2017, 7:29 AM
‎‏‎‏‎Joe
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So basically I need the Xcode program rather than Swift?
13th Apr 2017, 7:24 AM
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