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How can I create a combat fighting game using c++?

I've to create the game in turbo c++ compiler! So can I make the games?

2nd Sep 2017, 3:29 PM
Deathstalker
Deathstalker - avatar
8 Answers
+ 3
Making a game using turbo C++ is a waste of time. You should use current C++ not outdated C++ Turbo. For C++ games (not turbo) here is a thread https://www.sololearn.com/discuss/488976/?ref=app
2nd Sep 2017, 5:40 PM
Manual
Manual - avatar
+ 3
@Jayneel edit Ok then. I know current C++ you need to find a turbo C++ library to make your game. Or start from scratch
2nd Sep 2017, 7:55 PM
Manual
Manual - avatar
+ 1
1. you need to create your own raycast. 2. check if player inside the line. 3. has attack is activated? https://en.m.wikipedia.org/wiki/Ray_casting *this is for 2d / 3d games*
2nd Sep 2017, 4:04 PM
Cain Eviatar
Cain Eviatar - avatar
+ 1
@Manual But buddy my project is on to create games on turbo c++.. I am not mad that I m searching for outdated version..
2nd Sep 2017, 6:18 PM
Deathstalker
Deathstalker - avatar
+ 1
@Martin Taylor i heard about it, but it never interested me.
2nd Sep 2017, 7:44 PM
Cain Eviatar
Cain Eviatar - avatar
0
But I want dos games buddy!
2nd Sep 2017, 4:13 PM
Deathstalker
Deathstalker - avatar
0
@Jayneel Chellani dos games are 2d. you'll have to use raycast if you want to create combat fighting. unless you'll come with another way to do it.
2nd Sep 2017, 4:18 PM
Cain Eviatar
Cain Eviatar - avatar
0
you need to read somebooks, but you can do it
2nd Sep 2017, 4:39 PM
Hawks1011
Hawks1011 - avatar