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A good place to start??

I'm so intimidated by how much i need to learn to be fluent in various skills. I wanna get ALL the skills i need to make a video game, this includes the programming language for the code, graphics design for the visual aspect, (not needed but certainly helpful)Physics for close to accurate game physics, Music and sound design for the games sounds and music, and of course all the stuff accosiated with making a dedicated website for the game. i don't know where i should start, i have done the HTML app, but my knowledge of html has faded so much i only remember bits and pieces of it, i started on C++ and Java, but the amount of things i need to learn to be fluent with those is superiorly intimidating. Can anyone let me know where a good place to start is

25th Sep 2016, 2:48 AM
Nathan Wilson
Nathan Wilson - avatar
1 Answer
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I know that feeling but there is no need to feel afraid,just try to keep learning everyday something new. Well,you do not have to be an expert on all these areas to be produce a game.There is a lot of free sprites and 3d models for free on the internet,the same applies for music and special effects.In order to program well you will need to understand object oriented programming.After that you can choose a programming language,I do recommend C# because it is not a hard language to understand or javascript if you are looking for creating games for browsers.Try to learn about engines like Unity so your work will be way easier as well.If you really want to have the skills to produce every aspect of a game,it will take a few years instead of couple months to just learn what you need to get a game going.Good luck on your journey.
25th Sep 2016, 6:29 PM
Luiz Fernando
Luiz Fernando - avatar