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How do you learn math for programming

ive seen projects on the code playground and like 3d object simulations that includes math but i dont understand it it is so complex where can you learn that kind of math.

12th Jun 2017, 7:13 PM
Zeke Taylor
Zeke Taylor - avatar
4 Answers
+ 12
I'll reinforce @Tim: for graphics, especially 3D, you'll want to get some linear algebra under your belt. Understanding how the transformations are arrived at, and building some intuition through experience will be a huge help. I took a computer graphics course as part of my CS minor, and my grounding in linear algebra was a major help.
13th Jun 2017, 2:09 AM
Jim
Jim - avatar
+ 5
Try making a simple cube in 3D i recommend using processing language a 3D cube requires just simple trigonometry matrix if you wish else see what field you want to dive in then understand the math part it uses
12th Jun 2017, 7:19 PM
Abdur-Rahmaan Janhangeer
Abdur-Rahmaan Janhangeer - avatar
+ 4
math is about thinking so if you do more that kind of programs you're automatically getting better with it. Pretty and simple :D
12th Jun 2017, 7:25 PM
Robert
Robert - avatar
+ 1
https://www.khanacademy.org/ offers many free math classes. Here's some more information on what branches of math to study: https://stackoverflow.com/a/14868704/7922320 I haven't personally gone too deep into math myself since you don't necessarily need to know a ton of math to code, but for things such as 3D objects you're probably looking for linear algebra which will cover vectors.
12th Jun 2017, 7:18 PM
Tim