Do you have your own Hello World? | Sololearn: Learn to code for FREE!
New course! Every coder should learn Generative AI!
Try a free lesson
+ 5

Do you have your own Hello World?

Years ago I started playing with game maker and gml. I made a game. I started fooling around with Unreal engine and I re-made that game. I learned Java and I Remade that game in Java. Now I have began learning c# and Unity and once again, I have remade that game for my android phone. It occurred to me that my game has in fact become my own personal Hello World program. It got me wondering, do any of you have your own Hello World that seems to follow you from language to language?

13th May 2017, 12:02 PM
LordHill
LordHill - avatar
23 Answers
+ 15
C++ -> A console Game Ruby -> I remade it again Rust -> Soon >:D xD
13th May 2017, 12:11 PM
Complex
Complex - avatar
+ 14
It actually helped me from the quote "Quality over Quantity" now its "Quality equals Quantity" because of it, I might wanna remake that game to a real game using Piston engine :)
13th May 2017, 12:17 PM
Complex
Complex - avatar
+ 13
Wow thank you! Good game or not this is gonna be my favorite game! (I'm bored of my favorite games and I couldn't find one)
13th May 2017, 12:21 PM
Complex
Complex - avatar
+ 13
@Kyle Broflovski Hey your game was awesome :) I enjoyed balancing the blue ball, its kinda like snake and agar.io but with gravity :D
13th May 2017, 12:33 PM
Complex
Complex - avatar
+ 10
nope. but thats cool how you have done that!
13th May 2017, 12:04 PM
jay
jay - avatar
+ 8
It was a number swapping game(15 puzzle game) . I have created it thrice in C, Java and Javascript
13th May 2017, 1:43 PM
Vaibhav Sharma
Vaibhav Sharma - avatar
+ 6
Awww...anyways back to research then
13th May 2017, 12:29 PM
Krieg7
Krieg7 - avatar
+ 6
I haven't my own "hello world", as I'm always testing new features, getting new ideas/projects to develop ( rarely finishing them :P ), so I almost never rework previous codes in another language... at least never as beginners tradition ^^ ( anyway, I no longer do any "hello world": I'm satisfied with only read these first parts of language learning, as I'm no longer a real beginner in code ;) )
13th May 2017, 12:34 PM
visph
visph - avatar
+ 4
I kinda want to make an FPS game with JavaScript. Is this an example? CAUTION: PLAY ON PC http://icecreamyou.github.io/Nemesis/game.html
13th May 2017, 12:37 PM
Krieg7
Krieg7 - avatar
+ 4
No its just im a sub of his XD
13th May 2017, 12:51 PM
Krieg7
Krieg7 - avatar
+ 3
There it is, I knew I wasn't the only one lol.. I honestly think it helps me learn. I can focus on how and not worry about what.
13th May 2017, 12:14 PM
LordHill
LordHill - avatar
+ 3
what Game Maker?
13th May 2017, 12:24 PM
Krieg7
Krieg7 - avatar
+ 3
what Game Maker?
13th May 2017, 12:25 PM
Krieg7
Krieg7 - avatar
+ 3
Is there any Game Makr on android XD
13th May 2017, 12:27 PM
Krieg7
Krieg7 - avatar
+ 3
JavaScript is confusng for me.
13th May 2017, 12:46 PM
Krieg7
Krieg7 - avatar
+ 3
Lemme gues...Jimmy Vegas
13th May 2017, 12:49 PM
Krieg7
Krieg7 - avatar
+ 2
Don't expect much, it is just my Hello World lol.. Plus it isn't done, but it is getting there. the Up button isn't needed. the other 2 combined do the same thing, but if you need to go straight up it helps get you into tight spaces with more precision
13th May 2017, 12:25 PM
LordHill
LordHill - avatar
+ 2
original was GameMaker by yoyogames.. I forget which version. a couple versions before GameMaker Studio
13th May 2017, 12:26 PM
LordHill
LordHill - avatar
+ 2
There isn't a proper game maker on android that I am aware of, but I have been wrong before
13th May 2017, 12:28 PM
LordHill
LordHill - avatar
+ 1
thanks. it's simple, but I actually learn alot making it. control Input, instantiation, particles, UI, force/velocity, vectors, etc.. Amazing how much can be learned from a simple thing. Just the purple ball took me a long time to make. between it's movement, collision detection, particle system, spawn point, lifetime, how it affects the score in many ways. etc. The main script for it is easily my largest c# effort so far. It does alot of background things yous never know by just playing. like attempting to keep the target from spawning on top of mines making it impossible to get to.
13th May 2017, 12:42 PM
LordHill
LordHill - avatar