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Can someone help me with setting up sfml in codeblpcks?

I have been trying that for 5 months i need help. It always says things like i am missing files.

30th May 2023, 10:29 PM
Ozan Gözoğlu
1 Answer
+ 1
So you can't set up sfml in codeblocks after 5 months. That task can be done in just 5 minutes. Follow this video: https://youtu.be/fcZFaiGFIMA Or follow this steps if you prefer a text-based guide: Download SFML: Visit the official SFML website (https://www.sfml-dev.org/) and download the SFML library that matches your operating system and CodeBlocks version. Extract the SFML library: Extract the downloaded SFML archive to a location on your computer. Set up a new project in CodeBlocks: Open CodeBlocks and create a new project for your SFML application. Configure project settings: In CodeBlocks, go to "Project" -> "Build Options" -> "Search directories." Under the "Compiler" tab, add the path to the "include" directory of the SFML library you extracted in Step 2. Under the "Linker" tab, add the path to the "lib" directory of the SFML library. Link SFML libraries: In the "Linker settings" section of the "Build Options" window, add the SFML libraries that your project requires. Typically, you will need to add the following libraries: sfml-system, sfml-window, sfml-graphics, and sfml-audio. Copy SFML DLL files: Locate the DLL files (dynamic-link library) provided with the SFML library and copy them to the directory where your project executable will be built. Usually, this is the same directory as your project's Debug or Release folder. Write and run your SFML code: Now you can write your SFML code in CodeBlocks. Make sure to include the necessary SFML headers in your source files, and when you build and run your project, it should be able to find the required SFML DLL files and execute successfully.
31st May 2023, 2:52 AM
Jared
Jared - avatar