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How do the following SVG animation attributes work?
(min, max, repeatDur, calcMode, restart, keyTimes, keySplines, additive, accumulate) Its okay if you can't explain all of them, explaining one or two would still help a lot, I will try to understand them too myself, I just struggle a little because the explanations I find online don't help.
1 Answer
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<animate>Ā ā which allows you to animate scalar attributes and properties over a period of time.
<set>Ā ā which is a convenient shorthand for animate, which is useful for assigning animation values to non-numeric attributes and properties, such as the visibility property.
<animateMotion>Ā ā which moves an element along a motion path.
<animateColor>Ā ā which modifies the color value of particular attributes or properties over time. Note that theĀ <animateColor>Ā element has been deprecated in favor of simply using the animate element to target properties that can take color values. Even though itās still present in the SVG 1.1 specification, it is clearly noted that it has been deprecated; and it has been completely removed from the SVG 2 specification.
<animateTransform>Ā ā allows you to animate one of SVGās transformation attributes over time, such as theĀ transformĀ attribute.
pathĀ (attribute)Ā ā allows any feature from SVGās path data syntax to be specified in a path attribute to theĀ animateMotionĀ element