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+ 1

How to make a game?

12th Jan 2017, 5:47 AM
Akmal R
Akmal R - avatar
15 Answers
+ 3
lots and lots of hard work (dumb answer)
12th Jan 2017, 6:19 AM
jay
jay - avatar
+ 3
lol... the question was very open ended and open to assumption.
12th Jan 2017, 6:52 AM
jay
jay - avatar
+ 3
You got no likes though... You could've asked for it, such a vague question would probably have a hard time getting likes. Edit: Did you just like your own question?
12th Jan 2017, 7:00 AM
Dao
Dao - avatar
+ 2
I doubt you're trying to make your own game engine, so you're gonna need to learn a programming language relative to the game engine you're trying to use. After that you just need to learn how to use the engine itself with the language you've learned. In case you are trying to make your own engine, many languages are fine.
12th Jan 2017, 6:15 AM
Dao
Dao - avatar
+ 2
Firstly, think about what KIND of games you're trying to create. Do you want to create big console games ? Do you want to make 2D basic games, or web games, mobile games? There are specific programming languages which are most widely used for the specific purpose. C++ is the most used programming language by video gaming companies , and allows you to create game engines using an API like directX (which allows you to work closely to the hardware) or you can just learn an already created game engine like UnReal Engine 4 which offers amazing graphical implementations. Learning directX in the tutorial series I mentioned allows you to use a framework in directX which teaches the core basics of how graphics are rendered etc.
12th Jan 2017, 6:26 AM
Blood
Blood - avatar
+ 1
Learning game engines like UnReal Engine 4 , or following ChilliTomatoNoodle's directX game programming series on youtube. (which is what i study) :^]
12th Jan 2017, 5:58 AM
Blood
Blood - avatar
+ 1
It's great for a beginner to learn in order to understand how it all works before moving on to using a created game engine.
12th Jan 2017, 6:28 AM
Blood
Blood - avatar
+ 1
@Ken Not any language is "fine" for creating game engines, as many are high leveled languages which do not allow for low level procedures. There are specific languages best for that particular purpose, like c++ which has low level features and is widely used to develop game engines.
12th Jan 2017, 6:30 AM
Blood
Blood - avatar
+ 1
Well, my bad for assuming certain things, I'll correct myself, I wouldn't want for this to really mislead somebody.
12th Jan 2017, 6:50 AM
Dao
Dao - avatar
+ 1
The tags kinda mislead me, by tagging c++ and Java I started to assume he already has an idea about it, which made my own replies rather lacking in detail, but I won't hide my inaccuracy made for wrong answers.
12th Jan 2017, 6:54 AM
Dao
Dao - avatar
+ 1
wow,thanks for answering i just want to get a badge. :v
12th Jan 2017, 6:58 AM
Akmal R
Akmal R - avatar
+ 1
@Ken sadly yes i did :-|
12th Jan 2017, 7:11 AM
Akmal R
Akmal R - avatar
0
Firstly, that's highly misleading and shouldn't have been said to begin with (unless your intention was to mislead) That would obviously result in the reader believing every language would be good for game engine development, which is highly false, and the statement itself is false, because not all languages, again, allow for level procedures (which is required in order to develop an engine).
12th Jan 2017, 6:48 AM
Blood
Blood - avatar
0
@Ken Yes..yes he did. lol
12th Jan 2017, 7:06 AM
Blood
Blood - avatar
0
Yay
12th Mar 2023, 2:14 AM
yael duarte
yael duarte - avatar