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wich should i use for video game programming

I was searching online and I found out that most games use c++ but i found out that c# uses unity and python has machine learning so what should i stick with please

7th Sep 2018, 5:44 PM
Webster
Webster - avatar
6 Answers
+ 5
what do you use
7th Sep 2018, 6:17 PM
Webster
Webster - avatar
+ 2
Python and C++ For More use Unreal Engine fortnite uses it
7th Sep 2018, 7:38 PM
Potato Hacker
Potato Hacker - avatar
+ 1
So most games nowadays use game engines. So my answer: Game engines: Windows: · Unreal engine · Unity · Godot · Blender MacOS: · Unreal engine · Unity · Godot · Blender Linux: · Unity (an old version can be found, none of the newer unity or unreal engine versions support linux) · Godot · Blender So, Unreal Engine uses Visual Coding, so I think you drag and drop nodes and behaviours etc. Unity uses C# and UnityScript, unity's js mod. Godot uses GDScript, a mixture of go and python. Blender doesn't really opt for games, but is perfect for game design. You can design your 3D, 2D characters and export them to game engines. In each game engine you can export to multiple platforms, so code once, run everywhere! I wish you luck, and hope I could be of assistance!
7th Sep 2018, 5:56 PM
Paul Grasser
Paul Grasser - avatar
+ 1
Latudanee I use Godot
8th Sep 2018, 11:07 AM
Paul Grasser
Paul Grasser - avatar
0
Unreal supports C++. Unity supports visual coding too, however you need to buy an asset for that. UnityScript is deprecated.
8th Sep 2018, 1:29 PM
Chris
Chris - avatar
0
for start I recommend html, css and JavaScript https://code.sololearn.com/Wiv9Z9z3L6Az/?ref=app
26th Oct 2018, 10:31 AM
Didi Georgel Danaila
Didi Georgel Danaila - avatar