0
What is the best for games application Java or C++?
2 Answers
+ 3
C++ has its advantages but it's a lot complex in game-dev than in normal console or win32 program. Java is not supported by most of the engines. I know few engine such as libGDx and AndEngine uses Java (I have used neither so not sure). Unity3D is the most popular choice of Indie game developers which uses C# as it's most supported language(You can use UnityScript too which is just a modified JavaScript). UDK uses UnrealScript which is a fusion of C++ and ActionScript. Unreal Engine uses C++ and is free now.
So in the end you just need to make a choice between engines, not languages.
+ 2
If we consider the pros and cons of languages, it is my personal opinion:
C ++
- You can easy make an error
- There is a complexity of adapting to different platforms
+ You get a high-performance program
+ Fast entry level
java
- The input level is higher
- Performance of the application will always be lower than the functionality in C ++
+ You don't need to worry about the platform
+ It's easier for you to see errors
+ Variety of the different libraries
If you need help in games application creation, you can contact this company http://computoolsglobal.com/