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What is the best for games application Java or C++?

27th Dec 2016, 8:08 AM
Abdelkader Abdellaoui
Abdelkader Abdellaoui - avatar
2 Answers
+ 3
C++ has its advantages but it's a lot complex in game-dev than in normal console or win32 program. Java is not supported by most of the engines. I know few engine such as libGDx and AndEngine uses Java (I have used neither so not sure). Unity3D is the most popular choice of Indie game developers which uses C# as it's most supported language(You can use UnityScript too which is just a modified JavaScript). UDK uses UnrealScript which is a fusion of C++ and ActionScript. Unreal Engine uses C++ and is free now. So in the end you just need to make a choice between engines, not languages.
27th Dec 2016, 8:15 AM
guizani mahmoud
guizani mahmoud - avatar
+ 2
If we consider the pros and cons of languages, it is my personal opinion: C ++ - You can easy make an error - There is a complexity of adapting to different platforms + You get a high-performance program + Fast entry level java - The input level is higher - Performance of the application will always be lower than the functionality in C ++ + You don't need to worry about the platform + It's easier for you to see errors + Variety of the different libraries If you need help in games application creation, you can contact this company http://computoolsglobal.com/
27th Dec 2016, 11:28 AM
Kris Clark
Kris Clark - avatar