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Physical system simulation and optimization

Can someone help me write a simulation of a two-stage rocket? It’s built from stacks of tanks of the same size, the engine thrust is dependent on air pressure, and the simulation is in a two-dimensional circular-planet approximation with a simple drag model. The goal is to reach as close to orbit as possible with the least fuel possible.

22nd Jan 2018, 10:37 PM
Matt Ferrie
Matt Ferrie - avatar
1 Answer
+ 1
You don't have to write it from scratch. All the relevant game engines (e.g. Unity, Unreal) have physics stimulators built in.
19th May 2018, 6:52 AM
Johannes
Johannes - avatar