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Hi! I learn C# actually in order to make games with unity. I'm 27 and I always been a bad student at math school. What are the most important concepts that I should understand to be able to struggle less while I learn C# and when I apply it in Unity? I have a friend who is good at math and I want him to help me, but I don't know where to start. Thanks in advance :)

28th Aug 2021, 1:23 PM
Akira Akira
Akira Akira - avatar
2 Answers
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You can try Udemy, there are many courses on there, I'm not sure about Math but there's a lot of physics going on in Unity, I don't recall using many methods that have anything to do with Math except for “Mathf.Sin()” for oscillation.
28th Aug 2021, 1:26 PM
Tim - avatar
You see, I don't even know the difference between math and physics 😂 I'm joking but I'm bad in general, I already take the c# course, but I struggle with some things and I know it's just the beginning. But I'll learn about physics thanks a lot for your answers!
28th Aug 2021, 4:55 PM
Akira Akira
Akira Akira - avatar