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I am working on a Unity game that uses a server, running in Node.js. The problem is that I could not found any good implementation of for .Net or Unity. The best I could find is this Websocket library Does anyone know any library for C#, except for IBM's one? It would be really helpful as, at the moment, I am trying to write the features I need. EDIT: Please star this repo. It just works, both in the editor, and in WebGL

12/13/2019 9:38:24 AM


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Is this what you're looking for?


George Ryan Thanks for the response. We are currently using our own implementation of which is based on NativeWebSocket. I think that I had found this package as well, but I didn't use it as it is very old and it's not compatible with the latest versions of