When I did a tutorial about Unity 3d I learnt to display a result with the code: Debug.Log( "message"); | Sololearn: Learn to code for FREE!
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When I did a tutorial about Unity 3d I learnt to display a result with the code: Debug.Log( "message");

9th Aug 2016, 9:41 AM
Siegfried_27
Siegfried_27 - avatar
6 ответов
+ 1
I dont understand why. So I want a explication or if is incorrect or an exception, I use monodevelop. ( sorry for my english)
9th Aug 2016, 6:24 PM
Siegfried_27
Siegfried_27 - avatar
0
so , you need help or what??
9th Aug 2016, 6:18 PM
Hussein Saad
Hussein Saad - avatar
0
you can use vs 2016 .
9th Aug 2016, 6:30 PM
Hussein Saad
Hussein Saad - avatar
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So its diferent the code for visual studio and monodevelop?
9th Aug 2016, 6:34 PM
Siegfried_27
Siegfried_27 - avatar
0
no ,
9th Aug 2016, 6:58 PM
Hussein Saad
Hussein Saad - avatar
0
I found this on Internet: System.Console.WriteLine(); (which only writes to the Editor-Logfile, not to the console)
9th Aug 2016, 7:35 PM
Siegfried_27
Siegfried_27 - avatar