+ 5
VR
What is the best programming language for Virtual reality content?
3 ответов
+ 7
As Nik mentioned, I'd go with either Unity or Unreal. Personally, I specialize in Unity and know that they have a lot of resources available in regard to VR right now. Unreal is another viable option, but I can't attest to how easily available the VR stuff is for it.
So in my 100% bias opinion, I'd go with C# and Unity for such things. It's a blast also.
Btw, which VR headset are you working with? I currently develop for the HTC Vive and Rift, though I only own a Vive at this time. The Vive Pro is set to come out within the next few months and is expected to increase the resolution on the Vive by a huge 78%, among many other features that'll improve it greatly.
Anyways, I could talk about this all day, so I'll leave it at this. lol Best of luck to ya!
https://docs.unity3d.com/Manual/VROverview.html
https://www.sololearn.com/Course/CSharp/
+ 3
Unity and Unreal Engine 4 are currently the most popular game engines used for VR. They use C# and C++, respectively.
https://unity3d.com
https://www.unrealengine.com/en-US/what-is-unreal-engine-4
0
If you dont have access to tools such as Unity, there are some online ways to make VR.
A-Frame is a good option. It uses Javascript and HTML. https://aframe.io
Another thing is PlayCanvas. It is very similar to Unity because of the 3D editor. https://playcanvas.com