+ 2
Indeed, the result remains the same, however, it is generally recommend to pass custom data types as references (actually, whenever possible, as constant references -> const MyClass&) so that not the entire object has to be copied into the function, but only a reference is passed, which is usually a cheaper operation since the reference essentially only contains the object's memory adress, not the whole object.
10th Mar 2020, 3:29 PM
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