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Is anybody want to see in this app a course for learning WebGL or three.js lib?

WebGL source. Three.js library. For rendering 3D in browser.

6th Feb 2017, 11:30 PM
K137(){/**/};
K137(){/**/}; - avatar
2 Answers
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Learn the basics of OpenGL for the web (WebGL) first. Gain knowledge on its syntax and even create projects with its API. Watch/download online 3d tutorials with WebGL, pdfs. In essence scratch every surface you can. After you are satisfied with what you can do with it, go for Three.js. This is so you do not get lost while using the library.
9th Feb 2017, 4:18 PM
John
John - avatar
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7th Feb 2017, 7:25 AM
K137(){/**/};
K137(){/**/}; - avatar