Is it reasonable to want to create your own "rendering" program in C++?

I'm fascinated by the idea. I know a lot of great engines already exist, but this idea in particular has my attention. What is the best way to learn how to create a 3D rendering engine?

10th Dec 2019, 6:55 PM
Ian Hodges
Ian Hodges - avatar
1 Answer
+ 2
Two ways, reverse engineering or build from scratch. If you are not familiar with rendering techniques, reverse engineering is advisable
12th Dec 2019, 9:55 AM
Da2 - avatar