First Mobile Game *Update
Sololearn made this possible. If anyone wants to play with my first mobile game, here is a link. Just added to the store. https://play.google.com/store/apps/details?id=com.justinhill.minefield It is a simple game. Built to learn C# and Unity. Added to the play store to learn the publishing an app process. It's not much, but people who have taken the time to get a feel for the controls have found it to be fun. I hope you do too. If not, thats ok too. *Update - Leaderboard Added
5/22/2017 5:24:32 PM
LordHill
86 Answers
New AnswerThank you Justin for your super useful and interesting advicesπ!! I clicked the banner, hopefully that will add more money so you can get a return on your investment, and also cover the (annual/monthly) fees to have it available at the Play Storeπ I have been playing and getting better at it, your score is hard to beat π
The first advantage to publish your code here is that we know how much hard is make a game from zero (with game engine also!), so... don't say "it's not much", it's a fun game with a good physics concept, one advice... adapt your code with all sizes, in my device controls and intro are out of the screen.
One question: is there an end to the game? :D Because it seems to go on forever. A todo might be to add score/levels/lives.
@Justin hahaha yeah, just a nice background will do for now π and yes, I spent around 2 minutes to learn how to control it with more precision, feels awesome when you get the hang of it. I will be testing this on my ipad tomorrow, I think I'll enjoy it even more on a larger screen π Oh and I noticed you are using ads to monetize this, the place where you put them is nice, it doesn't bother me at all π. I just posted a question regarding this, I mean, making profit out of our own apps, feel free to drop by and leave tips or just read other people's advices that might help you promote your game π https://www.sololearn.com/discuss/408670/?ref=app
Not bad for a first game. Although the menu is partially off the screen on my device when it starts.
Justin! congrats! Great job! those controls are hard but that makes them fun hahah rated it with 5 stars ππ I hope you add more visuals to it π!!
What I actually mean is, how do youvupload them on Play Store? It is "easy" to make them, but how do you submit them to Google Play Store
I couldn't play it on my device... But I acknowledge the hard work that has gone into building the game... Kudos bro!
@Justin Hill. When you create a UI in Unity, you can make the anchor not only fit the position but also the size of the button.
@Justin Sounds great! Btw, I am about to buy a playstore license. But I want to know something: Can I change the name of my "company" afterwards?
@JustinHill PLEASE BE MY TUTOR!!! π³ My support is with you! I'm still learning languages. Shall we collab and make a good game? π I help you by pressing that ad thing many times =)
@ Paola ... Thanks lol. Hang in there, my score is beatable! .. it's the purple one that kills you. your score goes down the entire time it exists, plus -25 for every mine it destroys. Kill it quick. Plus, killing 2 purple gets you a shield. Shield is good for destroying 5 mines @ +100 points each. Score climbs faster the number of bombs onscreen, so consider that when deciding to destroy them. Basic score for getting the green is 3 x the number of mines onscreen. @ Vasanth ... I don't really have the time to collaborate. I make things in my very limited free time between my job, wife, and 4 kids... But the reason I come to sololearn is that I enjoy helping others. my knowledge is limited, but I will gladly help in any way I can! Ask away