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What is the best language to learn for creating a menu for an rpg game?

Basically I'm looking to have 3 hexagons laid out together, with "Enter Game", "Saves", & "Archives", with Enter game being the button pressed to create a new game, saves being the button pressed to view previous saved games, and archives being the button pressed to view the knowledge base and forums.

22nd Mar 2019, 6:28 AM
Droidology
Droidology - avatar
1 Answer
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You could do that in any language with a GUI library. There's no single "best", it's a matter of personal preference. Though some languages seem to be used for building games more then others: C++, Java, and the web languages, C#... You could use any of those and more. Python also works (pygame).
22nd Mar 2019, 10:06 AM
Ctrl+Z
Ctrl+Z - avatar