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Coding Minecraft for older consoles

I’m learning how to code but a thought came to mind. If I were to code Minecraft(Which being fair is a pretty simple game to say the least) for consoles PS2, PS1, Xbox, Sega Saturn, Nintendo Entertainment System, Super Nintendo Entertainment system, Sega Deamcast, Sega Genesis, Nintendo 64, Commodore 64(and basically every console prior to the Xbox 360 and PS3), Would they be able to run the game at 30fps(resoloutions changed to the highest possible resoloution of the time the consoles came out)? Just got me thinking was all.

27th Sep 2018, 12:06 PM
IDGam3r
IDGam3r - avatar
4 Answers
+ 1
1. Minecraft is written in Java, so you have to port the JVM first. 2. Most older consoles are addressed via very specific and near-hardware, which you would have to learn and rewrite (completely) for each individual console.
28th Sep 2018, 7:53 PM
'Paul
'Paul - avatar
+ 1
True ALTHOUGH Minecraft Windows 10 Edition and console ports are written in C++
29th Sep 2018, 1:52 AM
IDGam3r
IDGam3r - avatar
0
Nevertheless, it does not change that you have to write it for the old consoles in assembler or maybe even in C.
29th Sep 2018, 5:59 AM
'Paul
'Paul - avatar
- 1
I dont know
23rd Nov 2018, 1:49 PM
Dronen TV Server
Dronen TV Server - avatar