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Game development

when starting game development where should i start? should i be making start menus or making the player move?

31st May 2018, 6:49 PM
frank
frank - avatar
14 Answers
+ 3
You can open any file in Cpp with std::ifstream file("example.png", std::ios::bin); std::ios::bin to open in binary mode, because a png is a binary document.
1st Jun 2018, 12:11 PM
XiLef
+ 2
Frank, unity does not support c++ ( I think ) Unreal does use c++
1st Jun 2018, 9:45 AM
Mohammed
Mohammed - avatar
+ 1
I think you should first make the gameplay (Player Movement, Some Items,Enemies, ...) to test if the game is good. them you can make the menu and leveldesign, Charactermodelling,... .
31st May 2018, 7:50 PM
XiLef
+ 1
From my point of view, I think you should start creating the scene (the environement) first. Then, you should create the gameplay: -player -enemy -object interactions Next, you can create more levels (if you want to make a multi-level game). The start menu should be the last one, because is more easier to connect scenes and to add sound and graphics options.
31st May 2018, 9:49 PM
Andexx
Andexx - avatar
+ 1
Unreal use C++, Unity C#(or java, but... naahh)
1st Jun 2018, 11:37 AM
XiLef
+ 1
while i have you all here do you know if the open file function works for png files in cpp?
1st Jun 2018, 12:03 PM
frank
frank - avatar
+ 1
frank I have no idea about that friend. maybe if you open an image file you'll get some code that you've never seen? atleast thats what happened when I opened a .png with notepad xD
1st Jun 2018, 12:05 PM
Mohammed
Mohammed - avatar
18th Feb 2021, 3:35 PM
LordHill
LordHill - avatar
0
In my opinion, you should start making the player move. That's what I would do first. What language are you using, frank?
31st May 2018, 7:05 PM
Mohammed
Mohammed - avatar
31st May 2018, 7:12 PM
frank
frank - avatar
0
oh thats nice, im also curious about the engine you're using. :P
31st May 2018, 9:28 PM
Mohammed
Mohammed - avatar
0
Mohammed the engine i plan to use is unity Martin Taylor not yet but ill figure it out
1st Jun 2018, 8:59 AM
frank
frank - avatar
0
Frank, unity does not support c++ ( I think ) Unreal does use c++
1st Jun 2018, 9:45 AM
Mohammed
Mohammed - avatar
0
Mohammed it doesnt? I could have sworn i heard it does somewhere good thing i have unreal as plan b
1st Jun 2018, 11:20 AM
frank
frank - avatar