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Developing a game engine.

I understand developing a game engine from scratch is a bad move, but frankly i'm curious about it. If anyone has answers on it then please let me know.

13th May 2018, 8:08 AM
William
William - avatar
9 Answers
+ 1
I tried doing it myself, it is so cool. I really enjoyed it and you can learn a lot of programming and a lot of things. If you need any lings and stuff, I am in, I'll send you all resources that I have found so far ;)
13th May 2018, 8:25 AM
Paul
+ 1
cool! there are cool sites like scratchpixel or opengl courses (could not remember the name now, but I will post it later when I come back home). If you want, I would love to help
13th May 2018, 8:39 AM
Paul
0
thanks. i try to do research on the topic and got semi mixed opinions from people who may have tried it.
13th May 2018, 8:26 AM
William
William - avatar
0
I mean it depends what you want to do, you know. It is true that you won't be able to make somwthing like Unreal Engine from scratch, but a simpler one, OFC! Some math is needed tho, and knowledge on algorithms. But this is okay, so much things to learn!
13th May 2018, 8:36 AM
Paul
0
i still find the topic fascinating
13th May 2018, 8:37 AM
William
William - avatar
0
i'm ok with learning about creating a game engine for different type of games, but i'm more interested in console based game engine's(ps4, switch, xb1).
13th May 2018, 8:40 AM
William
William - avatar
0
It is not so different, concept is still the same. engine is engine, juat the file extension differ sometimes
13th May 2018, 8:45 AM
Paul
0
oh
13th May 2018, 8:46 AM
William
William - avatar
0
i have heard that the structure of the switch is similiar to the ps4 and xb1. i take it the file extensions with vary depending the on the type of game a person is developing
13th May 2018, 8:52 AM
William
William - avatar