What physics knowledge is required for game programmer?ðŸ¤” | Sololearn: Learn to code for FREE!

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# What physics knowledge is required for game programmer?ðŸ¤”

Hi everyone.i am student of non-medical.i learn physics.what we need physics knowledge in game programming.My teacher asked me this question.

4/22/2018 6:01:26 AM

Maninder \$ingh

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If you want movements and interactions to look natural, you will need to use physics. Newton's laws, energy and momentum conservation are very usefull tools. I added a few examples. If you are interested in using physics in your programs, i advice you to learn about the laws of physics. https://code.sololearn.com/WwCPJw2RRIhZ/?ref=app https://code.sololearn.com/cKJ9au1K4F5y/?ref=app https://code.sololearn.com/cWG36qp2gGSV/?ref=app https://code.sololearn.com/WhQNGm0xQ7R6/?ref=app

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as some games involve some sort of movement, physics allows us to describe those movements in a mathematical way and translate them to the game world.

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All the games these days whether they are racing games or fighting they all use a lot of physics! Whether it's the force of gravity or the effect of friction The more physics based game will be the more realistic will be it's behavior So yes if you don't want to make a game with your own world then Physics is very important!

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if the game modelling events around us, i think all the objects must follow the rules of Newton. as there is a need for a more realistic game the light propagation, reflection, shading interference should also follow rules of physics. fortunately nothing to do with quantum mechanics :)

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Most of the gaming engines, where you'll write the game, will have all the physics done for you. Therefore you don't need to know it in huge detail, aside from knowing the way the engine accesses and utilises the physics (rather than implements it).

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I think Xan is correct

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Knowledge about clases and games to programer

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Applying some equations For example: Newton's law,guass theory,..etc