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relation to unity

I started November of last year and as I progress through my course Its kinda hard to make myself continue to learn the language. I understand what all of the operations do, but I dont understand how this course and unity are linked, and to add to the fact visual studio has a completely different structure than C#s code playground. Can anyone offer advice or answers?

3rd Feb 2018, 9:51 PM
Seed
Seed - avatar
1 Answer
+ 4
It’s... tricky. The bottom line is that unity is a game engine that uses C# for its scripting and event handling. You can use boo and JavaScript as well although most use C#. Thing is, you need to learn to use unity’s library/resources and familiarize whit it, then apply the code to it. Visual Studio implies a wider system based knowledge of the framework to create applications (unless you are just fiddling with command line test applications). The course here gives you the basis for the languages but without messing around a bit with the available engines and/or libraries it’s hard to create a more complex application. Hope this shed some light on the issue. Edit: you can try building some of the unity tutorials and perusing the unity forum to advance your knowledge of the engine if that is a part you feel you need to improve.
3rd Feb 2018, 10:29 PM
A.A.
A.A. - avatar