+ 7

Best Game Engine games

What is The Best Engine games ? i have try to learn : [Unity 3d] and [GameMaker v2] I Look This is the best,,, Any suggestions ?

31st Aug 2018, 1:32 PM
Yousef Eabitan
Yousef Eabitan - avatar
10 Answers
+ 4
i'm looking for now , wow it's good , Ue4 for epic games [like fortnite], which languages is used ?
31st Aug 2018, 2:20 PM
Yousef Eabitan
Yousef Eabitan - avatar
+ 3
You should try Ue4 (Unreal Engine)
31st Aug 2018, 1:43 PM
Joakim SĂžrensen
Joakim SĂžrensen - avatar
+ 2
unreal engine uses c++ unity uses c# and game maker uses its own language, GML
31st Aug 2018, 6:35 PM
hinanawi
hinanawi - avatar
+ 1
It's actually a complicated question answering which engine is actually the best because each engine is good at their own thing. --Unity3D is great if you want a pretty cheap engine (you can get it for free if you're not making $100K per fiscal year) and enjoy vast flexibility. However it sacrifices optimal game performance due to its flexibility if you don't find a creative way around it. It's good for indie devs and/or beginners as it offers many resources to choose from and many tutorials, albeit it can be overwhelming at times. --Unreal is completely free as of now, however you need to pay a 5% royalty fee from your game sales. It produces photorealistic graphics, and amazing lighting effects, but it's a very difficult engine to use unless you have a full team of experienced coders behind your project.
5th Sep 2018, 7:10 PM
Samuel Kleis
Samuel Kleis - avatar
+ 1
--GameMaker v2 may be the simplest out of the three mentioned here as it doesn't require much coding and it features a drag-and-drop system. GML is a simple language to understand, but can't do much because of its simplicity. So if you use this engine don't expect to make something better looking than Undertale or Hotline Miami. It also doesn't feature a subscription fee, but a permanent license costs $100
5th Sep 2018, 7:10 PM
Samuel Kleis
Samuel Kleis - avatar
+ 1
Samuel Kleis GML can't do much if you consider it from the perspective of a general purpose language. but within the bounds of it's engine it's one of the more versatile languages i know. dynamic types, the "with" keyword, timeline manipulation etc. are all very flexible
5th Sep 2018, 7:32 PM
hinanawi
hinanawi - avatar
+ 1
hinanawi as are most game engines. I was speaking more on a graphics level regarding GML's capabilities
5th Sep 2018, 8:17 PM
Samuel Kleis
Samuel Kleis - avatar
+ 1
Samuel Kleis well most graphics are just imported images, however the 3d drawing capabilities are pretty sufficient
5th Sep 2018, 8:18 PM
hinanawi
hinanawi - avatar
+ 1
Unreal engine And unity
1st Oct 2018, 2:44 PM
Potato Hacker
Potato Hacker - avatar
+ 1
I suggest you to use godout :0 it's good It use c#
8th Jun 2019, 6:48 PM
YousefBG
YousefBG - avatar